Contents · 0% complete
Completing the Square and the Vertex
Rewrite as , read off the vertex, line of symmetry and least or greatest value, and use it to sketch parabolas and solve real problems about maximum height or area.
Learning objectives
- Write in the form .
- Write with in the form , including when is negative.
- Read the vertex, the line of symmetry and the least or greatest value from the completed square.
- Sketch a parabola, showing its intercepts and vertex.
- Find unknown constants from information about the vertex, and solve "maximum" problems in context.
Warm-up: expand . Which number in your answer is "extra" compared with ?
Core idea
You kick a ball straight up. Its height in metres after seconds is . Two questions: how high does it get, and when? Plugging in numbers ( gives , gives , gives ) suggests the top is near , but guessing never proves anything. What if the top were at ? This lesson gives you a way to rewrite the formula so the highest point simply appears in the expression, with no guessing, graph or calculator. By the end you'll show the answer is exactly m at exactly s.
Any quadratic can be rewritten as . This is called completing the square. In this form appears only once, inside a square. Because a square can never be negative, you can read off the turning point, the line of symmetry and the smallest (or largest) value straight away. You can also solve the equation with a single square root.
1. The language: what every symbol means
A quadratic expression in is anything that can be written as
- where
- the variable: the number that can change (time, length, anything).
- the leading coefficient: the number multiplying . It must not be , or there'd be no and the graph would be a straight line.
- the coefficient of (it may be ).
- the constant term: the number with no (it may be ).
- : , , .
- : , , . (The sign belongs to the coefficient.)
- : , , . Order doesn't matter; read off the number in front of each power.
The graph of is a parabola: a symmetrical curve that opens up (∪) when and down (∩) when . Its turning point is the vertex, and the vertical line through it is the line of symmetry.
Write down , and for , and say whether its graph is ∪ or ∩.
2. Perfect squares: the building block
A perfect square is a bracket multiplied by itself, such as . It contains only once, which is exactly the form we want. Let's expand one slowly to see what it looks like when multiplied out.
- Squaring means multiplying by itself.
- Multiply every term in the first bracket by every term in the second (four products).
- Work out each product.
- Collect the like terms .
Is that a coincidence? Replace by any number and repeat the same steps:
- Definition of squaring.
- Four products: , , , .
- .
Expand using the pattern with .
3. Running the pattern backwards
Now reverse it. Suppose you're given and want to write it using a perfect square. Matching with tells us , so : the number in the bracket is half the coefficient of . But brings an extra with it, so we must take that away again.
- The pattern from section 2 with .
- .
- Subtract from both sides.
In the picture, is the big square missing its corner. Completing the square means adding the corner to make a full square, then subtracting it so the value hasn't changed. That's where the name comes from.
Write in the form .
- Goal
- Find the numbers and .
- Strategy
- Apply "halve, square, take away" to the part only, then add the back.
Identify the -coefficient: . Halve it: .
The bracket must be .- Square the and subtract it.
- Add to both sides.
- .
Write in the form .
- Goal
- Find and , keeping exact fractions.
- Strategy
- Same three moves. Halve with its sign; don't convert to decimals.
, so .
Keep the minus sign.- Halve, square (, a square is positive), take away.
- Add , written as so the fractions combine.
- .
Complete the square: .
4. Reading the vertex
Here's the payoff. Take . The only part that changes with is . The key fact: a real number squared is never negative.
- Any real number squared is .
- Subtract from both sides of the inequality.
- The left-hand side is .
- Equality only when the square is exactly zero.
- where
- the that makes the bracket zero. Note the opposite sign to the number in the bracket.
- the minimum value if , or the maximum value if .
Find the vertex and line of symmetry of .
5. When the coefficient of x² is not 1
always begins with , never . So when , first take out as a factor of the and terms, complete the square inside the bracket, then multiply back.
Write as and state the vertex of .
- Goal
- Find , , ; then the vertex .
- Strategy
- Factor from the first two terms, complete the square inside, expand the outer bracket carefully.
- Take out : and . The stays outside.
- Complete the square inside: halve , square, take away.
- Multiply the into both parts of the square bracket: .
- .
6. The general formula, and where the quadratic formula comes from
Doing the same steps with letters instead of numbers gives a rule that works for every quadratic, and proves the quadratic formula.
- Factor out of the first two terms (, so dividing by is allowed).
- Halve to get ; square it: ; take it away.
- Multiply in: .
- Common denominator: .
Now set the expression equal to zero and solve. Every step is legal algebra, so the result works for any quadratic equation.
- Start from the completed square (rewritten with on top), set equal to .
- Add to both sides.
- Divide both sides by .
- Square root both sides; remember both and . (, and the covers the sign.)
- Subtract from both sides and combine over .
The same route works for every quadratic. The only branch is whether you first need to take out .
7. Using the completed square: back to the ball
A ball's height is metres after seconds. Find the greatest height and the time it happens.
- Goal
- Write as ; then is the maximum (since ) and is when.
- Strategy
- Reorder in powers of , take out , complete the square inside.
- Reorder: , , .
- Factor : . Careful with the sign.
- Halve : ; square: ; take away.
- .
- Simplify.
- A square is ; times it's .
Solve , giving exact answers.
- Goal
- Find all real , in surd form.
- Strategy
- Complete the square so appears once, isolate the square, square-root both sides.
- Halve : ; square: ; take away.
- Add to both sides.
- Square root both sides, both signs.
- Add .
What is the range of ?
Summary
- , proved by expanding.
- : halve, square, take away.
- For , factor out of the -terms first, then multiply it back into everything.
- : vertex ; min if , max if .
- The quadratic formula is completing the square applied to .
- Completing the square
- Rewriting as .
- Vertex
- The turning point of a parabola.
- Line of symmetry
- The vertical mirror line through the vertex.
- Perfect square
- An expression of the form .
- Coefficient
- The number multiplying a power of the variable.
Key formulae
Worked examples
Explore the graph
- Move . The vertex slides left and right, and the line of symmetry moves with it. Notice puts it at : that is .
- Make negative. What happens to the shape, and is now a minimum or a maximum?
- Set and move up from . At what value of do the two roots join into one? What happens after that?
always has its vertex at . The roots disappear exactly when the vertex lifts off the -axis, which is the discriminant changing sign (next subtopic but one).
Prefer dragging? In this explorer you can grab the vertex itself and watch the equation update.
- Completed square
- Expanded
- Vertex
- minimum
- Line of symmetry
- Roots
- Range
Common mistakes
, and the has been in the room the whole time
Exam tip
Guided practice
Practice questions
More questions on every skill in this subtopic are in the question bank under Practise.
Challenge
Summary
- Halve the coefficient of , square the bracket, subtract the square. For , take out of the terms first.
- has vertex and line of symmetry .
- : least value . : greatest value .
- To sketch: vertex, -intercept (), and roots if there are any.
- In context, the vertex answers "greatest height", "maximum area" or "least cost".
Quick quiz
Same topic, different board
- Specification
- 9709 AS & A Level Mathematics
- Where
- Paper 1, Pure Mathematics 1 · 1.1 Quadratics
- Expected
- Carry out the process of completing the square for a quadratic polynomial ax² + bx + c and use a completed-square form, for example to locate the vertex of the graph of y = ax² + bx + c or to sketch the graph.
- Calculator
- Permitted, but most answers must be exact: fractions and surds, not decimals.
- Typical style
- Usually part (a) of a longer question: "Express f(x) in the form a(x + b)² + c", then "hence" find a vertex, a range or an inverse.
- Open in
- 9709 · Paper 1
Past paper questions
6 questions (42 marks) from real exams test this subtopic. Try each one under timed conditions, then mark it with the official mark scheme.
Complete the square, the condition for no real roots, and an exact solution.
Complete the square, then find an inverse and a composite function.
Complete the square to find a vertex, then the area between a parabola and a line.
Minimum point of a quadratic, then its image after a stretch and a translation.
Complete the square, then use the discriminant for a quadratic with no real roots.
Complete the square, solve with it, and sketch the turning point.
Salam Academy original content · Content status: reviewed and published. Syllabus mapping: Cambridge International 9709, 2026–2027 (official specification).