Salam Academy
WPH11 · Module

Mechanics

8 subtopics≈ 290 min in total
  1. SI units, prefixes and estimates

    Every quantity has a magnitude and a unit. All SI units are built from six base units (kg, m, s, A, K, mol) used in this course. Writing a derived unit in base units lets you check whether an equation is homogeneous. Prefixes and powers of ten keep numbers manageable, and good physicists can estimate any everyday quantity to the right order of magnitude.

    ≈ 30 min
  2. Newton's laws and momentum

    An object keeps its velocity unless a resultant force acts (first law). The resultant force equals the rate of change of momentum, F=ΔpΔtF=\dfrac{\Delta p}{\Delta t}, which is F=maF=ma for constant mass (second law). Forces come in equal and opposite pairs on different objects (third law). Drag grows with speed, so falling objects reach a terminal velocity.

    ≈ 40 min
  3. Moments, couples and equilibrium

    The moment of a force is force times the perpendicular distance from the pivot to its line of action. A couple is a pair of equal, opposite, parallel forces: it turns without moving the object along, with torque == one force ×\times the separation. An object is in equilibrium when the resultant force and the resultant moment are both zero; then its forces form a closed vector polygon.

    ≈ 40 min
  4. Work, power and efficiency

    Work is done when a force moves its point of application: W=Fscos⁡θW=Fs\cos\theta, the force times the displacement in its direction. It's the area under a force–displacement graph, and W=pΔVW=p\Delta V for a gas expanding at constant pressure. Power is the rate of doing work: P=WtP=\dfrac Wt, and for a force moving at steady speed, P=FvP=Fv. Efficiency compares useful output with total input.

    ≈ 35 min
  5. Equations of motion and graphs

    For constant acceleration in a straight line, five quantities (ss, uu, vv, aa, tt) are linked by four equations. Choose the one that contains the three you know and the one you want. Pick a positive direction and stick to it: for vertical motion, a=−9.81a=-9.81 m s⁻² if up is positive. Graphs give the same information: gradients and areas.

    ≈ 40 min
  6. Kinetic and potential energy

    Kinetic energy Ek=12mv2E_k=\tfrac12mv^2 comes from the work done to accelerate a mass from rest. The change in gravitational potential energy near the Earth is ΔEp=mgΔh\Delta E_p=mg\Delta h, from the work done lifting it. Energy problems become bookkeeping: initial energy == final energy ++ energy dissipated against friction.

    ≈ 35 min
  7. Projectile motion

    A projectile moves horizontally at constant velocity while accelerating vertically at gg. The two motions are independent and share only the time of flight. Resolve the launch velocity into components, solve the vertical motion for the time, then use it for the horizontal distance. Air resistance shortens the range and makes the path lopsided.

    ≈ 40 min
  8. Scalars and vectors

    Scalars have magnitude only; vectors have magnitude and direction. Vectors add tip-to-tail; for two at right angles use Pythagoras and trigonometry, and for other angles use a scale drawing or the cosine rule. Any vector can be resolved into two perpendicular components: Fcos⁡θF\cos\theta along the reference direction and Fsin⁡θF\sin\theta perpendicular to it.

    ≈ 30 min