Salam Academy
Papers 1H, 2H · Module

Sequences, functions and graphs

6 subtopics≈ 185 min in total
  1. Sequences

    A sequence follows a rule. Linear sequences go up by a constant difference, so their nth term is dn+cdn+c. Quadratic sequences have a constant second difference; geometric sequences multiply by the same number each time; Fibonacci-type sequences add the previous two terms.

    ≈ 30 min
  2. Functions

    A function f(x)f(x) is a rule turning an input into an output. A composite fg(x)fg(x) means "do gg, then ff". The inverse f−1f^{-1} undoes ff: swap xx and yy and rearrange. Some inputs can't be used, such as values that make you divide by zero.

    ≈ 30 min
  3. Gradients and straight lines

    Two points fix a straight line. From them you can find how steep it is (gradient), how long the segment is (Pythagoras), its middle (average the coordinates), and its equation y=mx+cy=mx+c.

    ≈ 30 min
  4. Parallel and perpendicular lines

    Parallel lines have equal gradients. Perpendicular lines have gradients that multiply to −1-1: flip the fraction and change the sign. With these two facts, plus one point, you can write down any related line.

    ≈ 30 min
  5. Travel graphs and curves

    On a distance–time graph the gradient is the speed. On a speed–time graph the gradient is the acceleration and the area underneath is the distance. Learn the shapes of quadratic, cubic, reciprocal and exponential graphs so you can recognise them at a glance.

    ≈ 35 min
  6. Gradients of curves and graphical solutions

    A curve's steepness changes, so its gradient at a point is the gradient of the tangent there: draw it with a ruler, pick two far-apart points on it, and find rise over run. Where two graphs cross, both equations are true at once, so the crossing points solve the equation formed by setting them equal.

    ≈ 30 min