Trigonometry in Three Dimensions
Every 3D problem is a chain of 2D right-angled triangles. Find a triangle on the base first (often a diagonal), then stand a vertical triangle on it. The angle between a line and a plane is the angle between the line and its shadow on the plane.
Learning objectives
- Find face diagonals and space diagonals of cuboids.
- Find heights and edge lengths in pyramids.
- Identify the angle between a line and a plane.
- Draw the 2D right-angled triangle you need.
An ant walks from one bottom corner of a box to the opposite top corner, but a fly goes straight through the air. Whose path is a single straight line, and how could you find its length?
Core idea
What's the longest pencil that fits in a pencil case? Not along the base diagonal, but corner to opposite corner through the middle. 3D problems become 2D ones once you spot the hidden right-angled triangle.
Find a right-angled triangle inside the solid, draw it flat, use Pythagoras or trig. Line–plane angle: use the line's projection on the plane.
1. The cuboid
- Pythagoras on the base.
- Vertical edge is perpendicular to the base diagonal.
Space diagonal and its angle with the base.
- Goal
- Length; angle.
- Strategy
- Two right triangles.
- Base diagonal (projection).
- Space diagonal.
- Height over projection.
Base 8, apex 10 above the centre.
- Goal
- Slant edge; angle with the base.
- Strategy
- Centre to corner is half the diagonal.
- Half diagonal.
- .
- Angle with the base.
Longest rod in a box?
Summary
- Find and draw the right-angled triangle.
- Line–plane angle via projection.
- Projection
- Shadow of a line on a plane.
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